Heart of the God-King

Session 3 + 4 Notes

Day 5

Morning
After several anxious minutes, Nyvorlas re-emerged from the forest. Once the party had gathered together in their room in the Inn of the Welcome Wench, Nyvorlas told them that the person who wrote the note was Flinar and that he had wanted to show Nyvorlas that one of the pale Orcs had attacked him. When told about the message found burned into the ground, he mentioned that it sounded like the affliction his father had. After a little discussion, the party went to bed.

Midday
After breakfast, the group went to look around the harvest festival’s market but found nothing of interest to purchase. They then headed to the village hall to ensure that it was ready for the prince’s arrival. After speaking with Thomas, the party devised a plan of action for the harvest dance that night. Returning to the market area, they heard a commotion and discovered an Orc in the midst of a gathering crowd. She asked to see Flinar, saying that she had to speak with him and that only the knowledge she would impart could protect him. However, when the party brought her to Flinar’s room, they found evidence of a struggle and no prince.

Afternoon
At the Orc’s prompting, the party made their way to the abandoned moathouse with their new member, Tukragh. After fighting several giant frogs in a pond outside the moathouse, they ventured inside to find the area guarded by a number of the strange grey-skinned Orcs. Fighting their way through the few posted guards, the party made their way into the moathouse’s dungeons below. The group split up and fought off several more Orcs and fled an Ogre before finding a cave system which they navigated to discover Flinar kneeling beside a huge pool of blood next to two arguing Orcs. Several members of the party snuck over and healed Flinar before the rest of the group came to surround the Orcs. The Orc who brought them to the moathouse teleported all of them, including Flinar, back to town.

Evening
The party returned Flinar to his room and discovered that he had the same sickness as his father: the heart plague. Not seen in a thousand years, the heart plague prevented death and caused incredible pain that could only be relieved by bleeding out directly from the heart. The Orc who kidnapped him seemed to be preparing for some sort of ritual to return her husband to her.
At his insistence, the party allowed Flinar to attend the harvest dance which passed without incident.

Night
Returning to the inn, the party set up a night guard outside Flinar’s room. Neither shift saw any activity.

Day 6

Morning
After a frosty encounter between Erevan and Flinar, the party sat down to breakfast at the Inn of the Welcome Wench. As they planned their day, they heard something from the back rooms of the inn. Going back to investigate, they saw a familiar fox running off into the woods.

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Session 2 Notes

Day 3 (cont.)

Midday & Afternoon
The afternoon passed without much event, aside from some rain.

Evening
After further discussing the plan to discover the identity of the figure in the wagon, Erevan attempted to earn the trust of the merchants clustered around the suspicious wagon. Though he was permitted to look inside the wagon, he could not see the figure the party had previously discovered. On asking to get into the wagon for a better look, he was refused and earned greater suspicion from the merchants.

Night
Erevan took first watch, feigning a standard patrol of the campsite to make a last attempt of his own to discover the identity of the figure in the wagon. With a good deal of stealth and luck, Erevan made it to the wagon and made an attempt at conversation with the figure. But the figure refused to tell Erevan who he was and informed him that he did not consort with those of other clans. Eventually, Erevan gave up trying to get information out of him, but insisted that the Elf should have a drink with him in town.
When he woke Aeglos for the second watch, Erevan informed Aeglos that the plan was off. Aeglos kept to his post and had a quiet and uneventful watch.

Day 4

Morning
Erevan shared his discoveries about the figure over breakfast, and the party discussed the Elf’s possible identity. But with their ideas no more definite than before, the party prepared to continue on as planned. Before they set out, Nyvorlas spotted a gold-eyed creature in the trees. It looked like a pallid, twisted Elf, but none of the group could identify what it was.

Midday
After seeing the first one, the party observed many more of the golden-eyed creatures in the forest along the road. However, the creatures did not attack, only watched. But when the caravan stopped for lunch, the party discovered a message, burned into the grass and written in ancient Elvish, a language not used for thousands of years. After Erevan persuaded a merchant to part with paper and a pen, Nyvorlas wrote down the message to translate it later. But the group quickly determined that the Elf in the wagon might be the prince from the message, so they arranged themselves to better guard him from the danger they could infer from the message.

Afternoon
As the caravan approached Hommlet, the Elf in the wagon emerged, revealed to be Prince Flinar Feadiel. There had recently been a number of attempts on his life, so he travelled to Hommlet for the harvest festival in secret with the caravan. However, he was expected to make an entrance as they arrived in town.
The remaining journey to town proceeded without incident, and the party received their payment. They then reserved rooms at the Inn of the Welcome Wench and, leaving Nyvorlas to translate the message he had recorded and Lun to guard him, the rest of the party went out to explore the village. After purchasing three overpriced steeds and some new clothes for the harvest festival that began the next day, they made their way to the Temple of Arikus, at Camellia’s behest. After a small donation and a brief wait, the High Priest informed the party that there were rumours of evil at the old temple, several leagues away near the town of Nulb. He also said that the ruins of the old moathouse had been an outpost of the temple and might be a nearer place to seek the truth of the rumours.

Evening
When they arrived back at the inn, the party gathered to learn Nyvorlas’ translation of the message earlier:

“The heretic prince will burn in his own corruption. Let his death be as tribute to his broken god. May he fall from the Heavens and be put to his own justice.”

The group concluded that the prince in the message was definitely Prince Flinar and that they had to learn more about the creatures in the forest who seemed to have sent the warning.
At dinner, they were able to find only one person who seemed to know anything about the creatures—a drunken townsman who said that they had only started appearing in the last few weeks. The greatest source of aid, however, was Burne, a local mage. Though he could not offer much more information, he offered future aid and the cooperation of the village militia.
After ending their conversation with Burne, Nyvorlas received an anonymous letter which had been delivered to Ostler, the inkeeper. It requested that Nyvorlas come, alone, to the clearing behind the leather worker’s house at midnight. Concerned, the party formed a plan that would allow them to discreetly observe the meeting.

Night
After several early visits to the named location which gave them no further insight, the party warily got into position for the meeting. At midnight, no one arrived in the clearing, but a small hawk dove directly toward Nyvorlas before a sudden isolated fog came up and shrouded the clearing. A small figure came through the fog and suddenly transformed into a humanoid shape. The shape led Nyvorlas through the fog into the forest to the south.

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Session 1 Notes

Day 1

Morning
Waking up in unfamiliar inns and taverns in the human settlement of Alfheim Town, the adventurers come across advertisements offering modest payment for volunteers to guard a merchant caravan for the thirty leagues from Alfheim Town to the Village of Hommlet. For varying reasons, the adventurers volunteer and are deemed acceptable (though barely, according to some) for the job.

Midday
After reporting to the assembling caravan, the adventurers encounter one another, and several make their awkward introductions. When the caravan is ready to depart, each of the adventurers is given 10 gp, a small token of good faith that full payment will be forthcoming when they arrive in Hommlet.

Afternoon
Amid some attempts at small talk with one another and the merchants, the adventurers learn each other’s names, but little else.

Evening
During dinner, the adventurers talk amongst themselves while observing a small group of the merchants hovering around one of the wagons and talking in hushed tones. They get to know each other—or at least attempt to—and decide to keep an eye on the merchants.

Night
During the second watch of the night, Erevan decides to investigate the wagon the merchants had congregated around. After some cautious sneaking, he sees the silhouette of a person seated in the wagon.

Day 2

Morning
At breakfast, Erevan informed the rest of the party about the shadowy figure he saw in the wagon the previous night. Their suspicion increased, the adventurers guessed that the figure might be a person of importance or a prisoner conveyed to Hommlet in secret.

Midday
Shortly before the caravan left after stopping for lunch, the group was attacked by six enraged kobolds. The party easily dispatched them with only Lun taking a small knife wound to the side of his abdomen. As a reward for their quick defense, each of the adventurers was given an additional 10 gp of their payment by a relieved merchant.

Afternoon
As the caravan continued on, it began to rain, slowing the caravan’s journey as the dirt path turned to mud. The forest grew darker and denser, an oppressive feeling growing as the caravan pressed onward.

Evening
The rain continued through supper, and though the increasingly dense forest provided some shelter, the merchants retired quickly to their tents. After deciding the watch, all but Nyvorlas also retired.

Night
By the second hour of Nyvorlas’ watch, the rain had calmed to a drizzle. After hearing a shuffling sound coming from one of the wagons, Nyvorlas crept over to investigate. He found nothing in the wagon he searched and, rather than risking detection, returned to his post. At the end of his watch, Nyvorlas woke Aeglos and retired without further incident.
During the second watch, Aeglos also heard noises from the wagons and determined they were coming from the second wagon on the left, relative to the watch post. Sneaking over, Aeglos saw a humanoid figure sleeping in the wagon. However, the noise of getting onto the wagon woke the sleeping person up, and he darted into the woods. The racket woke one of the merchants whom Aeglos saw conferring with the person in the wagon before returning to bed. As he tried sneaking back into camp, Aeglos was caught by the merchant he had woken earlier but was barely able to bluff his way out of danger. The rest of the night passed without event.

Day 3

Morning
After an eventful night, Aeglos quietly shared what he discovered with the rest of the party as they felt the weight of the merchants’ growing suspicion of them. Camellia cast a spell to detect good and evil and discovered a faint aura of good from within the suspicious wagon. The party reformulated their guesses of the person’s identity, wondering if they might be a monk or cleric. With one night to camp remaining, the party devised a plan: Aeglos would again try to investigate the wagon during his watch, and the following day, Erevan would press the merchants for information.

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